Other than working in individual games, he produces work from history and feed them off to gamers and game companies. Zhu has preached and sold his concept to popular directors James Cameron, George Lucas, Michael Bay to video game producers Ubisof, EA, Microsoft and advertisements. He applies old tradition art movements into his style of art, this involves a combination of styles like Chairoscuro, sfumato and composition.The most impressive personality about his artwork is the ability of relating each artwork with a part of history to a completely new universe, difficult to imagine, and difficult to create. The gamer immerses themselves in this scenery, in a way Feng Zhu is creating a world out of history and imagination, one that people can relate to, for example: historical monuments and a different landscape. Zhu creates different eras from Medieval ages, to a science fictional world.
Reference:
Nico Crisafulli
Bringing Art History to
Concept Art – the Delicate Universes of Feng Zhu 2012 [online] available at: http://www.tentimesone.com/bringing-art-history-to-concept-art-the-delicate-universes-of-feng-zhu/
[accessed 18th November 2014]
Feng Zhu, 2014, Feng Zhu Design [Online]
available at http://fengzhudesign.com/ [accessed
18th November 2014]



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