The
concept art behind the creation of successful game character personalities in
video games
Introduction:
The
development of creating a video game character personality is a difficult task.
A large amount of time is spent in the pre-production stage; a crucial stage in
pre-production is concept art. This essay focuses on background information of
the character; the origin, clothing styles, particular situations the character
is placed in, era, society and how the character reflects in life threatening situations.
The
player reacts to characters differently there is either love or dislike
expressed to the character. The characters could be good or evil and people
respond to them accordingly. The player at times prefers the evil protagonist,
who is known to be a killer; more than the protagonist heroine character.
Information
and explanations from concept artists and other professionals in the industry,
will be helping to support the information in this essay.
These individuals
will be providing interesting perspectives from experiences and studies in the
video game industry to help construct these video game personalities. The essay will be based on the distinguished
features of the game characters, what is conspicuous about these characters,
what makes these gaming characters stand out from other characters, and why a large
amount of the time is spent in the concept development stage to hone these
gaming characters.

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