Friday, 30 January 2015

Essay Part one: Intro

The concept art behind the creation of successful game character personalities in video games

Introduction:
The development of creating a video game character personality is a difficult task. A large amount of time is spent in the pre-production stage; a crucial stage in pre-production is concept art. This essay focuses on background information of the character; the origin, clothing styles, particular situations the character is placed in, era, society and how the character reflects in life threatening situations.

The player reacts to characters differently there is either love or dislike expressed to the character. The characters could be good or evil and people respond to them accordingly. The player at times prefers the evil protagonist, who is known to be a killer; more than the protagonist heroine character.

Information and explanations from concept artists and other professionals in the industry, will be helping to support the information in this essay. 

These individuals will be providing interesting perspectives from experiences and studies in the video game industry to help construct these video game personalities.   The essay will be based on the distinguished features of the game characters, what is conspicuous about these characters, what makes these gaming characters stand out from other characters, and why a large amount of the time is spent in the concept development stage to hone these gaming characters. 




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