When it comes to video game design, a strong female
character is one of most loaded phrases. Lara Croft being the most famous woman
in gaming, since its beginning in 1996, the character has attracted criticism
for her physically appearance, she was in fact disproportionate to her body,
in the remake they gave Lara more realistic proportion. They removed the over-sized
breasts and removed the tiny waist; this changed the character from a sex
object to a survivor admired by all fans. In the Tomb Raider reboot, Lara fades into her grueling, grey surroundings, her primarily focus is to save her friend Samantha another survivor in who was shipwrecked,Lara’s growth throughout the Tomb Raider is from a
guilt-ridden girlhood into a lean, mean psychopath.
Ria Jenkins, From Lara Croft to Bayonetta: what is a strong
female character? 2014 [online] available at: http://www.theguardian.com/technology/2014/aug/05/lara-croft-bayonetta-female-games [accessed 20th November 2014]


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